Development · August 22, 2026
Average 60-Yard Dash Time for High School Baseball
Tad Reida
Running speed is the third measurable tool. You can time a 60. You can track it. You can improve it. The 60 is the number they write down because they can measure it against other players.
There are two kinds of speed. Top-end speed shows up in a 60. First-step speed shows up in the game. Infielders go 20–40 feet. A runner goes 90 feet. Outfielders get the longest run and they still need a jump. Speed is strength, reactive power, and some form. The first two move the needle more than looking good.
One or two days a week, have your son get his body loose. Once he is warm, have him run 8–12 maximum effort sprints. One day can be 15–20 yards. The second day can be 40–60. During the shorter distance, focus on his first 3 steps. For the longer sprints, have him focus on his top-end speed and striding out. Once his speed drops because of fatigue, he is done. His volume will build over weeks.
Why it matters: speed shrinks the field on defense, it pressures infielders into hurry-up errors, and it makes a pitcher think about something other than the hitter. You don’t need a fancy speed program. You need a street, a watch, and the daily habit.
Average 60-yard dash time for high school baseball
Not everyone runs a 6.3. However, almost everyone can get fast enough to play college baseball if they treat it like a tool to train instead of a talent they “just don’t have.” Time him at home the right way — how to time a 60-yard dash at home. The recruiting version of the number is what 60 time you need for D1. The full chart by position is in The 3 Measurable Tools. Put the number into the Free Objective Evaluation if you want a grade on the same scale I use.
Keep the articles coming
One welcome email. Then I send when there’s something worth sending.
Email only. No texts. No 7-email funnel. Easy to leave.
Keep reading